Shrine of the Burning Chains [PRO]
Boss: Ifrit · The Raging Lord of All Flames
- HP
- 7,000,000
- DEF
- 100
- Break
- 75,000
- Resists
- Paralysis 150% · Poison, Seal, Faint 100% · Freeze 70% · Blind 50%
Ifrit cuts your HP to 15% and Burns everyone at the start, and keeps Burning itself for a speed boost. Freezing it removes its Burn. Machine and Spirit units take triple damage.
Check your team
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Waves
At the start it reduces your HP to 15% and Burns itself and your team: heal immediately. All attacks can Burn, and its uppercut lowers your Burn RES, so keep cleansing. Its Water RES is −50%, but while burning it gains +100% Water RES and moves faster. It has 70% Freeze RES, so some Freezes will fail. Its chain slam reduces your healing taken by 80%; Stats UP and HP UP are more reliable than heals. At low HP it uses Vulkan Knuckle (lowers your Fire RES), which can wipe the team: mitigate, Freeze it first, or kill it before then.
Enemies
Recommended units
Healers
Based on the GSGL Official Discord Advisor Team's Crest Palace guide (Burning Chains section).