Mako Mankanshoku

Mako Mankanshoku

No. 112 Light · Human · Awakened Arts Gen: EX2

Also known asMako

Kit

SkillSpiked Bat Missile CT8s Break1000

1800% Light DMG (Physical). Increases Arts gauge by 15.

ArtsHONKI-PUNCH Break2200

25000% Light DMG (Physical). Increases Skill CT speed by 150%, increases DMG to enemy by 30% & reduces enemy's action speed by 30% for 20s.

True ArtsMako's Showtime

Auto-fills all allies' Arts gauges by 5, HP Auto-recovery by 400 & increases Arts DMG by 150% for 15s.

Passives

  • Fight Club PresidentPhysical DMG taken 30% DOWN & will not Flinch.
  • Heal Factor Lv4HP Recovery amount 20% UP (Except Lifesteal).
  • Equip CT speed UP Lv2Equip CT speed 10% UP.

Dream Awakening

Light
  • Human Arts Gauge Auto-fill Lv2Auto-fills Human units' Arts gauges by 2 (Only Once).
  • Equip CT speed UP Lv4Equip CT speed 20% UP.
Dark
  • Max HP Master Lv4All allies' MAX HP 20% UP (Only Once).
  • Physical Resistance Master Lv1All allies' Physical resistance 10% UP.

Effects

Skill
  • Instant ArtsSelf 15
Arts
  • DMG RES DOWNEnemies · 20s 30%
  • Action Speed DOWNEnemies · 20s 30%
True Arts
  • Arts GenTeam · 15s · Type EX2 5/s
  • Heal/sTeam · 15s 400/s
  • Arts DMG UPTeam · 15s 150%
Passives
  • PHY RES UPSelf 30%
  • Knockback RESSelf 100%
  • Status RES UP (Freeze/Paralysis)Self 100%
  • Healing Taken UPSelf 20%
  • Equip CT UPSelf 10%
Light Dream Awakening
  • Arts GenHuman allies · Type Passive 2/s
  • Equip CT UPSelf 20%
Dark Dream Awakening
  • Max HP UPTeam 20%
  • PHY RES UPTeam 10%

Unit card

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