Shrine of the Azul Knight [PRO]

Boss: Palamicia · The Solitude Silent Divine

Water God Wednesdays (PST)
Shrine of the Azul Knight stage banner
HP
4,000,000
DEF
100
Break
80,000
Resists
Seal, Faint, Freeze, Burn 100% · Paralysis 60% · Blind 30% · Poison 20% · CRI RES over 700%
Crest drops: Mind of Stillness (exclusive), Water RES, CRI DMG UP, Freeze RES, Skill CT DOWN

Palamicia deals 190% more damage to Human and God units, has over 700% CRI RES, and heals most of the damage she takes until her first arts. Build around units that are neither Human nor God.

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Waves

BossPalamicia God · Water 4,000,000 HP · DEF 100
Human KillerGod KillerCrits negatedHeals 80% of DMG until first artsRemoves barriersCounter stances (−100 Arts)

Until her first arts she heals 80% of the damage she takes, so an early nuke is very hard (Disease helps). Each arts adds 5,000 to her HP regen, up to 30,000. She enters one of two stances: hitting her with skills or equips triggers a counter, while Arts or True Arts remove the stance safely. Heavenly Water Stance counters with stacking ATK and DEF DOWN; Protective Water Stance counters by removing 100 Arts from every unit hit, so avoid triggering it. Her arts lowers your DMG RES and Action Speed and removes barriers. Below 50% HP it becomes Silent Finisher (Faints everyone, removes barriers) and her arts gauge fills faster; be at full HP before it. Blind cuts her damage a lot.

Enemies

WaveEnemyHPDEFBreak
Boss Palamicia, the Silent Divine Water · God · Lv50 Human Killer 200%God Killer 200%Cannot be crit 4,000,000 100 80,000
Diemrova Water · Spirit · Lv50 60,000 1,500 2,000
Ice Queen Selia Water · Human · Lv50 60,000 1,000 2,000
Scylla Water · Beast · Lv50 55,000 1,000 2,000
King Aqua Chicken Water · Demon · Lv29 55,000 1,000 2,000
Aqua Lord Yomi Water · Human · Lv50 55,000 1,000 2,000

Recommended units

Based on the GSGL Official Discord Advisor Team's Crest Palace guide (Azul Knight section).