40–55s CT - 3,000–5,500% Light DMG (PHY). For 60–75s, increase own Light DMG by 100–125% (stackable).

Turtur Whistle
Skill
40–55s CT - 3,000–5,500% Earth DMG (MAG). For 60–75s, increase own Earth DMG by 100–125% (stackable).
Numbers in a range are rolled when the equip is crafted.
Crafting
- Needs
- Its Unique Mystika, from Episode 5 EX Bosses
- Extra effects
- 0–2 at random: ATK UP, HP Recovery UP, Skill CT Speed UP, Break Power UP, CRI rate UP, Accuracy UP, Arts UP, BE Output UP, PHY DMG UP, PHY RES DOWN, MAG DMG UP, MAG RES DOWN
- Passive
- 3 of the same Crest Fragment can add that Crest's effect
Episode 5 Unique Equips
60–70s CT - 7,000–11,000% Water DMG (PHY). For 8–16s, increase own Accuracy by 45–65% and reduce enemies' PHY RES by 30–40%.
50–75s CT - 3,000–8,000% Fire DMG (MAG). For 8–17s, reduce enemies' Paralysis RES or Burn RES by 10–30%. Additionally when used for the first time, for 8–18s, reduce enemies' DMG RES by 40–60%.
30–50s CT - For 10–20s, increase allies' PHY RES by 20–30%. When used for the first time, increase allies' PHY RES by an additional 10–25%.
45–65s CT - For 10–25s, increase allies' (except ownself) ATK by 40–80%.
Data from the Grand Crusade Guide by jeffers and .phex (Grand Summoners Official Discord).




