Elemental Dogma

Elemental Dogma

5★ Heal Unique Equip Episode 6

Skill

80–110s CT - For 10–20s, increase own HP Recovery amount by 20–50%. Additionally, for 10–20s, increase ◯ Element allies' MAX HP by 20–30%.

Numbers in a range are rolled when the equip is crafted.

Crafting

Needs
Its Unique Mystika, from Episode 6 EX Bosses
Extra effects
0–2 at random: ATK UP, HP Recovery UP, Skill CT Speed UP, Break Power UP, CRI rate UP, Accuracy UP, Arts UP, BE Output UP, PHY DMG UP, MAG DMG UP, Cleanse a status ailment
Passive
3 of the same Crest Fragment can add that Crest's effect

Episode 6 Unique Equips

Midnight Star BREAK 1,000
5★ PHY Unique · EP6

80–110s CT - 7,000–11,000% Dark DMG (PHY). For 10–30s, increase own CRI rate by 70–150%. Additionally, for 10–30s, increase own DEF by 20–30%.

Fallen Castle BREAK 500
5★ PHY Unique · EP6

60–70s CT - 5,000–7,000% Fire DMG (PHY). For 7–12s, reduce enemies' Fire RES by 45–60%.

5★ DEF Unique · EP6

40–60s CT - For 10–20s, increase allies' PHY RES or MAG RES by 30–40%. Additionally, for 10–30s, increase own Seal RES or Blind RES by 50–100%.

5★ Support Unique · EP6

35–55s CT - For 10–20s, increase Water or Dark allies' DMG by 50–80%. Additionally, increase Water or Dark allies' Arts by 10–20.

Data from the Grand Crusade Guide by jeffers and .phex (Grand Summoners Official Discord).